I noticed that the animation for character popups in conversations, for example, were jittery, and this is on a PS4 Pro. I just wish that their animations were smoother, particularly during cutscene conversations. I especially like the look of the game’s aliens as well as the larger bosses. While I found the main protagonist’s look to be forgettable, I thought that some of the other character designs were great. Visually, the game actually looks good for a smaller title, featuring an art style that’s reminiscent of a modern Western cartoon. Other times, they can fall flat like a pancake on a flat Earth model, making you groan like I probably just did now with my poorly crafted pun. At times, the quips can be genuinely funny and make you chuckle. Regardless, his staggering sense of cluelessness combined with the quirkiness of the game’s cast end up as the anchor to the game’s humor, which admittedly can be hit or miss. In short, he’s kind of more like a politician than an ambassador really. These include pinkish orange hair, misplaced confidence and a complete and total lack of self-awareness. While the Ambassador - I named mine John Adams - might not be the Vice President, he certainly shares a lot of the qualities of the first game’s protagonist. Just like Citizens of Earth before it, Citizens of Space ascribes to a tongue-in-cheek narrative that loves to crack corny lines left and right.
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